By member:
LaTazer88
- Nov 20, 2001
Dark CloudStrengths: it's so unique thats why it got such a high rating for me. Weakness: There is slight repitition. This game stands out like an elephant in a pack of mice. 67% of readers found this review helpful. Did you find it helpful or unhelpful? Top
By member:
Pikachu_Slayer
- Dec 8, 2001
Dark CloudStrengths: Good fighting system, kool weapon advancment system. Weakness: Mediocre story line, bad and repetitive dungeons. When I first played Dark Cloud, I was totally involved. The enemies, the fighting system, and the weapon advancment were all excellent. 2 weeks later, it's lost it's charm. The weapon system is good, but not enough. 20% of readers found this review helpful. Did you find it helpful or unhelpful? Top
By member:
Shareve
- Jan 14, 2005
Dark CloudStrengths: okay graphics Weakness: bad plot, horrible dungeons, too hard, nothing of slight interest Don't buy this game. There's nothing special about it and it only gets harder. I gave up on this game because it was so bad. A waste of money. 0% of readers found this review helpful. Did you find it helpful or unhelpful? Top
By member:
IMKong
- Jan 26, 2008
Too DifficultStrengths: cute graphics Weakness: very, very, very hard I really wanted to like this game but the developers just made it too dificult. Instead of a simple action rpg, they incorporated a cumbersome health meter for weapons also so that everytime you hit an enemy, the weapon degrades. Yes this makes it a bit more realistic but this is a game! Did you find it helpful or unhelpful? Top
By member:
warlion
- Nov 4, 2007
DARK CLOUDStrengths: excellent game play; good enemy variety and sound effects Weakness: only a limited number of background songs during the game; . no voice acting ; character dialog is in text form ; repetitive dungeons; weapons will break after while
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By member:
jwong71
- Aug 30, 2007
Definitely Not the Zelda KillerStrengths: Novel world re-building elements. Variety of upgradeable weapons. Weakness: Almost no character development whatsoever. Broken weapons. Thirst. For one of the first generation RPG’s on the PS2, it was a good try. The game is about the recently released Dark Genie destroying the world but not before the remnants of the world are saved and encapsulated in spheres by the powers that be. You are Toan and it is your task to re-build the world as it was from these spheres. As you travel through the land re-building towns and landscape, you acquire additional party members who primarily serve as weapon choices for the player. Did you find it helpful or unhelpful? Top
By member:
jngx80
- Jul 15, 2007
Wasted PotentialStrengths: reminiscent of 16-bit roleplaying games, charming characters, building your own town Weakness: weapons break if you don't fix them constantly which slows down progression of the game to a crawl. Dark Cloud is a game of wasted potential. Reviews liken it to Zelda but actually it's very similar to another outstanding 16-bit Super Nintendo game, Soul Blazer. Did you find it helpful or unhelpful? Top
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Dark Cloud
Strengths: + good graphics + building your own cities + charming characters
Weakness: - repetitive gameplay - hard - dungeons
Dark Cloud is so charming and reminiscent of old 16 bit that it's hard not to like it. But ultimately the repetitive dungeons and the difficulty of the game sinks in and almost ruins the game.
Remember that this game came out as a launch title sometime in 2001 or so the graphics are somewhat outdated. Models aren't very detailed but they're still great to look at mostly because of the character designs. Even the dungeons/caves which are repetitive are nicely done.
Being that Dark Cloud is a dungeon crawler this game is quite hard in the beginning and ending and requires a lot of time spent levelling up. Add to this an odd weapons system, where weapons have HP and with every use it diminishes (if you don't fix it, they'll eventually break and disappear!) this game is definitely NOT for beginners. Early on you'll spend lots of time travelling back and forth from the dungeons to the town in order to fix your weapons, hopefully players are careful enough that they don't get stuck in a level without a weapon. The pacing of the game is really hindered by the weapons system because it forces you to constantly monitor your weapons and hesitant to use them.
The best parts of the game are the character designs and the ability to build your own towns/cities. A Dark Genie was released and it tried to destroy the world but the fairie saved the towns by locking them into spheres. When you enter dungeons, you'll encounter these spheres and the more you find the bigger your building inventory becomes. Then you get to decide how to layout your town (like a simple sim city, but without the economy, etc.) There's quite a few details that you can add like trees, bridges, rivers and each house has their own little details so it's quite satisfying to turn an empty plot of land into a big city.
If you have the time to invest in Dark Cloud it can be really fun. And that's also the weakness of the game.
100% of readers found this review helpful. Did you find it helpful or unhelpful?